Max Speed
Max Distance
Topology
Max Nodes
Physical Layer | Single-ended |
Wire Count | 2-3 |
Power Delivery | No |
Communication Mode | Asynchronous |
Architecture | Peer-to-Peer |
Error Detection | Parity/Stop Bits |
Addressing Method | None |
Industry Domain | Embedded Systems |
Primary Application | Device Communication |
Year Introduced | 1960s |
Standard Body | Various |
Implementation Cost | Low |
Complexity Level | Low |
An asynchronous serial communication protocol that transmits data one bit at a time without a clock signal. Uses start and stop bits to frame data and is commonly found in microcontrollers and serial ports. |